Wednesday, May 30, 2007

Still More Etrian Odyssey

So I battled down to level 3 only to discover that the FOEs that inhabit the first rooms are far and away too tough for anything below, I'm guessing, level 17. I think it's possible that I could take them out earlier, so long as I had a preemptive turn and could also double-hit with both of my landsknechts. But I'm just saying, at the moment there is no freaking way I'm doing anything but running the edges of the rooms (the good news is that they've got short-term memory issues, so you can maneuver them out of your way and then carry on). That leads me to suspect that I should work to complete the Wolf King (Fenrir, nice touch on the name) quest first, see where I'm at, then consider beating down on the slayers. Of course, it will be extremely gratifying to add their stats to the mean, Monstrous Codex.

These (and other) comparisons are obvious but one relevant point is that there is absolutely no freaking comparison in depth of play, or maturity of title. Having slogged through my share of precious gems, I find myself totally uninterested in Diamond/Pearl, despite having picked the game up like all the other good little DS'ers in the world. But Atlus has it beat by a looong way with Etrian Odyssey.

I should say, "for gamer dorks like me who remember interactive fiction and whatnot, Atlus has Pokemon kold." I'm pleasantly surprised to discover the reviews being kind to the game even though it's clear that this title will actually excite an extremely narrow segment of the DS audience. But those mesozoic denizens will be so happy over the next month that they wouldn't care if the reviews were uniformly horrible. Heck, I played "Dungeons & Dragons: Eye of the Beholder" on GBA, if you want to discuss bad titles...

Just remember to run from the Slayers. Seriously. Like 95 points per hit.

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