Odds of getting trampled by a big red elephant: high. The only way you survive these encounters is willpower - I will not, after all I have done, die at the feet of a big dumb cartoony elephant. That and Disable will get you a long way (ditto Moas, although they're obviously far less scary).
It's obvious (or at least heavily foreshadowed) that there will come a time that the Labyrinth will be populated by sentient creatures, instead of merely big dumb beasts. There are, for example, curses to be avoided, and I can't even create two of the character classes, indicating at least more NPCs and likely whole concertos involving human or sub-human foes. I alternate between thinking that I'm ready for these showdowns (especially after the "Explorer's Guild" quest - five days on level 8. Pff. Was that supposed to be difficult? I got so bored running into random monsters that I spent the last two days just pacing by the fountain. Clearly I was too high powered, at that point?) and remembering with deadly clarity the first run-in with aforementioned elephants. This is not a game where small britches are helpful. It will get you killed.
Anyhoo, I have some cleanup to do on the white crystal walk of death in Stratum 1. Now that I know that it's only extremely likely that I'll die to a big dumb elephant (as opposed to, you know, inevitable), I will probably go mop up there before taking on Stratum 2's boss. He's named after a god! Ooooh...
Friday, June 8, 2007
Etrian Actuarial Services
Posted by J-P Voillequé at 9:12 AM
Labels: Nintendo DS
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